Enum Class ITimeMLEvent.EventClass

java.lang.Object
java.lang.Enum<ITimeMLEvent.EventClass>
edu.fiu.jtlex.timeml.data.ITimeMLEvent.EventClass
All Implemented Interfaces:
ITimeMLNode.IType, Serializable, Comparable<ITimeMLEvent.EventClass>, Constable
Enclosing interface:
ITimeMLEvent

public static enum ITimeMLEvent.EventClass extends Enum<ITimeMLEvent.EventClass> implements ITimeMLNode.IType
An enum that represents the seven different event classes an object may belong to. Event may belong to REPORTING, PERCEPTION, ASPECTUAL, I_ACTION, I_STATE, STATE, or OCCURENCE event class.
  • Nested Class Summary

    Nested classes/interfaces inherited from class java.lang.Enum

    Enum.EnumDesc<E extends Enum<E>>
  • Enum Constant Summary

    Enum Constants
    Enum Constant
    Description
    Grammatical device of aspectual predication
    An I_ACTION is an Intensional Action.
    This class includes states that refer to alternative or possible worlds, (delimited by square brackets in the examples below), which can be introduced by subordinated clauses, nominalizations, or untensed VPs.
    This class includes all the many other kinds of events describing something that happens or occurs in the world.
    Events involving the physical perception of another event.
    Describes the action of a person or an organization declaring something, narrating an event, informing about an event, etc.
    States describe circumstances in which something obtains or holds true.
  • Method Summary

    Modifier and Type
    Method
    Description
    Returns the enum constant of this class with the specified name.
    Returns an array containing the constants of this enum class, in the order they are declared.

    Methods inherited from class java.lang.Object

    getClass, notify, notifyAll, wait, wait, wait
  • Enum Constant Details

    • REPORTING

      public static final ITimeMLEvent.EventClass REPORTING
      Describes the action of a person or an organization declaring something, narrating an event, informing about an event, etc.
    • PERCEPTION

      public static final ITimeMLEvent.EventClass PERCEPTION
      Events involving the physical perception of another event. Such events are typically expressed by verbs like: see, watch, glimpse, behold, view, hear, listen, overhear.
    • ASPECTUAL

      public static final ITimeMLEvent.EventClass ASPECTUAL
      Grammatical device of aspectual predication
    • I_ACTION

      public static final ITimeMLEvent.EventClass I_ACTION
      An I_ACTION is an Intensional Action.

      An I ACTION introduces an event argument (which must be in the text explicitly) describing an action or situation from which we can infer something given its relation with the I_ACTION.

      Explicit performative predicates are also included here. Note that the I_ACTION class does not cover states.

    • I_STATE

      public static final ITimeMLEvent.EventClass I_STATE
      This class includes states that refer to alternative or possible worlds, (delimited by square brackets in the examples below), which can be introduced by subordinated clauses, nominalizations, or untensed VPs.
    • STATE

      public static final ITimeMLEvent.EventClass STATE
      States describe circumstances in which something obtains or holds true.
    • OCCURRENCE

      public static final ITimeMLEvent.EventClass OCCURRENCE
      This class includes all the many other kinds of events describing something that happens or occurs in the world.
  • Method Details

    • values

      public static ITimeMLEvent.EventClass[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static ITimeMLEvent.EventClass valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null